Beiträge von Sekretärin Svetlana

    VirtuaVerse - Free GOG Game


    This giveaway is for GOG, its a platform for distributing games, similar to steam and others

    - Go to the giveaway page
    - Login or make an account if you do not have one
    - Go to the GOG Homepage
    - https://www.gog.com/
    - Scroll a bit down until you see the banner for the game VirtuaVerse
    - Its and above "Highest discount ever"
    - Wait for the button to appear on the right
    - Click on the "Yes, and claim the game" button
    - That's it

    Store Page[http://www.gog.com]
    Free to claim for less than 72 hours

    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Summer Sale 2022 Guide


    Hello!

    Welcome to another Summer Sale! I have been passed the torch of copy pasting the same old AFFIRMATIVE written guide of years prior and slapping a "Summer 2022" title on it. The summary of anything that can be acquired will be posted on the bottom, as most in-depth key points in this guide stay the same as the last few years, aside for a couple of minor changes here and there, so i'll repost them again for awareness and for people new to the major steam sales.

    Traffic is always high during the big sales, so there might be some server issues and delays when navigating the store. It usually subsides after the first day.

    SalesThe Steam Summer Sale along with its Winter Sale variant, are the two biggest sale events on steam. Many games will be discounted for people to purchase them at their possibly lowest price, only to collect them in their backlog of other games, contemplating which game they might want to play out of them all, and eventually ending up never playing any of them.

    Here's a list of every single event that happened on Steam https://steamdb.info/sales/history/

    Likewise one should always check any 3rd party stores, as they can potentially have prices lower than the steam sale itself. Stores such as:


    One could also of course search for discounts on grey markets, such as key resellers sites like G2A and Gamivo. Due to their structure having any normal person selling key, there will always be a risk of not getting valid keys from your purchases, so use them at your own risk.

    To check the discount history of a game, visit https://isthereanydeal.com/ and search any game of your interest and check their history of discounts on the steam platform, or from third party sites.

    To check the current discounts, visit https://steamdb.info/sales/ and search with any filter you want on this sale's prices. Likewise subreddits such as GamesDeals are always helpful informing everyone of new discounts.

    If you're using the steam browser, extensions such as Augmented Steam[chrome.google.com] (also on
    Firefox[addons.mozilla.org]) changes the informational interface of your steam store to contain more useful info about a game, their regional pricing, and history of discounts, alongside information about your activity on the platform.

    Steam Summer Sale "Steam 3000" Trading CardsYou need 10 of them to craft a Summer Sale badge:

    • You can get 1 card per day using the discovery queue and it will reset with a new card drop every day at 17:00 UTC


    You can also get these cards by:

    • Trading with friends.
    • Drops from purchasing on the Steam Store. (Approximately 1 card every $10 spent on the Store)
    • Crafting badges from other games. 1 badge crafted will give you 1 steam summer sale card card.
    • Purchasing them directly from the Community Market


    PointsNo matter what you purchase on the Steam Store, you will receive approximately 100 points per 1$ spent, in order to buy items from the point shop. You can purchase various amounts of backgrounds, animated avatars, showcase upgrades, emoticons and the sorts.

    You can spend 1,000 points to receive or upgrade your seasonal badge, this time with a newly added summer one. 1000 points will net you 100xp, which can be upgraded 20 times. Likewise spending points to award people will give you 10xp per award, and 10xp per award received.

    You can visit an interactive Clorthax's Summer Quest, click on the game banner if you found the right game to unlock the next clue. Note, you may have to click on the 'show more' or scroll through the various carousels with banners to find the right game. After unlocking the 10 clues, you will be awarded with the Steam 3000 profile on the quest page, along with avatars, stickers, and the unique badge below.

    Here is the Clorthax's Summer Quest[http://www.steamcardexchange.net] badge. You can only level up to Badge Level 10 (250 XP). No need to rush, the badge can be acquired throughout the entire duration of the sale.

    Here are some links which will give you the hint for the correct games to select in Clorthax's Summer Quest:

    https://steamdb.info/search/?a=app_keynames&type=-1&keyname=440&operator=1&keyvalue=Clorthax

    https://www.steamgifts.com/discussion/9Ueog/steam-summer-sale-2022#g8ZCchq


    Summary

    • Crafting any badges grants you a summer sale card and you can use the exploration queue to get 1 free card per day, requiring a total of 10 cards to craft a Summer Sale Badge.

    • Any game you purchase on the steam store will give you points to spend in the shop. You will receive approximately 100 points per 1$ spent. The shop contains a myriad of items and customization for your steam profile, alongside the seasonal badge you can purchase it and upgraded it up to level 20. You also get 10xp for each steam award you give or you receive (xp rewards might be reduced the more awards you accumulate). Awards can be given away to various social venues, like people's screenshots, mods, reviews, profiles etc.

    • Visit the interactive Clorthax's Summer Quest, click on the game banner if you found the right game to unlock the next clue. After unlocking the 10 clues, you will be awarded with the Steam 3000 profile on the quest page, avatars, stickers, and the unique badge. You can view all the Clorthax's Summer Quest[http://www.steamcardexchange.net] badge. You can only level up to Badge Level 10 (250 XP).

    • All prices will remain the same throughout the entire sale.

    • Be sure to also consult 3rd party stores, as Steam itself might not always have the cheapest prices.




    As a reminder, please be wary of any scams or any stranger adding you as a friend that could exploit your lack of knowledge on the market or the steam platform. Use sites like https://rep.tf/, https://www.steamtrades.com/, https://steamrep.com/ to do a background check on any person you trade with. Many scammers do not necessarily have negative reputation accumulated, as many use alt accounts to take advantage of people. Low level often private accounts with no inventory value are a good start to remain wary.

    Check https://www.reddit.com/r/Steam/wiki/scamtypes for a list of known methods people use to scam users.

    If there are any questions about the event or anything that we might've missed, be sure to comment below or tell us directly on our discord[discord.gg], and i'l update the post accordingly.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    A game Of Thrones Board Game, Car Mechanic Sim 2018 - Free Epic Games


    Visit the store page and add the games to your account:

    A Game Of Thrones: The Board Game Digital Edition - Epic Games[store.epicgames.com] 
    Car Mechanic Simulator 2018 - Epic Games[store.epicgames.com]

    The games are free to keep until June 30 2022 - 15:00 UTC.

    Next week's freebie:
    Geneforge 1 - Mutagen
    Iratus: Lord of the Dead

    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Reventure - Free Steam Game


    Keys are limited, claim it fast and reveal the key to be sure you won

    Giveaway by Fanatical

    https://www.fanatical.com/en/game/reventure

    - Go to the giveaway page
    - Login/Register
    - Add to the cart, verify the price 0
    - Checkout
    - Go into orders and reveal it



    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Happy Midsummer!

    22. Juni 2022 - 13:10



    Greetings vikings!

    This week it’s time for both Midsummer and the summer solstice, which has long since been a cause for celebration here in the north! Just like last year, you can celebrate in Valheim by building your own Maypole (or Midsummer pole, as we call them in Sweden). This year we’ve also added a flower crown, and some more colourful banners, to make the summer even more festive. We hope you’ll have some fun with it!

    eaf4fcb2c8905680e4eb4ae3817f640f66f36229.png

    As we added the new items, we also updated the game with the Steam Cloud save fix that we have mentioned in previous blog posts. Hopefully this should mean a smoother game experience for all of you, and we want to thank everyone who helped test the update in the Public Test branch!

    Last week we revealed that Valheim will be coming to the Microsoft store as well as Xbox and will feature full crossplay support with Steam players. These ports are being handled by two external teams, while we here at Iron Gate keep focusing on the Mistlands update.

    And speaking of the Mistlands! For the teasers this week, we thought we’d share something that’s also a bit summer themed. We don’t want the Mistlands update to only be about the Mistlands – we also want there to be some new content in the earlier gameplay leading up to the new biome. A significant such addition will be an upgrade to the fish; there will be new types, they’ll come in different sizes, and you’ll be able to mount your most impressive catches on item stands! While they’re still swimming the fish will also jump above the surface, to give it all an even more atmospheric touch.

    1a2d256354119a6cd5b74eedfdaa429937e79aba.png

    Last time we showed some concept art of the forge which will be a part of the Mistlands update. Many speculated about what it might be made of, and what you might create with it, and it’s a lot of fun to read your theories! Just to get you to speculate a bit further, we thought we’d share a screenshot of how the model looks now that it’s implemented into the game:

    f43c03521405dd51132a7f601d0d9937264a8ab0.png

    And last, but certainly not least, we would like to show you one of the creatures you can encounter in the Mistlands. Ticks are quite a common summer occurrence in Sweden, after all, though thankfully they don’t quite reach this size…

    da1434a2ab5f9281861a0f5ad50d5db826cba8b9.png


    Build of the MonthThis month, we have chosen a creation made by Gamerrockz22. Sometimes smaller buildings can be just as impressive as grand castles! If you’d like a chance to have your building featured here, just use the hashtag #ValheimBotM on Twitter, Facebook or Instagram. You can check out previous winners in this thread here on Steam.

    acf22c9dba6757140ef53445b9fb9bad79324296.jpg

    Have a wonderful summer!

    The Iron Gate team

    Discord
    Twitter
    Facebook
    Instagram
    Reddit

    Update 6 Fixes v0.6.0.4

    21. Juni 2022 - 20:52



    Hi Pioneers!

    Hello again everyone, lots of fixes today and there’s more to come, we’re still focusing on addressing some of the bigger issues, some stuff we’re aware of hasn’t been fixed due to it being more complex issues than initially thought, but we still hear you and we’re working on it!

    If we’re forgetting something important or if we introduced some new issues, let us know over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

    See you all again soon, hope you’re enjoying the patch <3

    BUG FIXES

    • Fixed chainsaw sounds
    • Fixed minor camera clipping during Rifle reload animation
    • Fixed Snowballs missing their magazine when equipped
    • Fixed creature drops floating, now they should spawn closer to the ground
    • Fixed all build and dismantle interactions getting locked when entering a vehicle by pressing both Q and E at the same time
    • Fixed Flying Crabs not spawning from Hatchers
    • Fixed Hatchers respawning near factories
    • Fixed being able to place Miners on top of Resource Deposits (They must be Gathered first)
    • Fixed Resource Deposits being Invisible/Non-interactable for Clients
    • Potential fix for Nobelisk sounds playing across the world for other players
    • Fixed another crash related to Creature actions
    • Fixed Nobelisk detonator appearing equipped at the feet of the player when loading a saved game with it equipped
    • Fixed a bug where certain projectiles would not deal impact damage
    • Fixed so creatures don’t lose stress while stunned
    • Fixed Snowball explosions not blowing up foliage or destructible rocks
    • Potential fix for a crash that starts from players experiencing audio crackling and performance degradation on dedicated server in Northern Forest
    • Potential fix for some of the missing creatures in the world by correcting some of them having incorrect spawn locations


    UI

    • Fixed Pipeline flow rate UI not displaying correctly, this time for real
    • Fixed Medical Inhaler not working properly with the HUD Equipment slots
    • Fixed HUB and Space Elevator not being able to be turned off on the map or compass
    • Fixed a bunch of issues related to sorting in inventories
    • Fixed an issue where some equipment wouldn’t show the correct icon in the Equipment Slots
    • Adjusted Radar Tower description to match new functionality
    • Fixed various issues related to map and compass showing wrong values/positions
    • Fixed Player Health bar background scaling with amount of equipment
    • Updated Vehicle health bar to follow the new style of the Player health bar
    • Fixed AWESOME Shop category selection highlight being displayed on two separate categories if the player quickly selects a category when accessing the Shop for the first time
    • Fixed an issue where all player input would stop working if the Build Menu/Customizer was closed with the color picker open
    • Fixed a bug where “Invalid Session ID” could be displayed in the name of saves when trying to save a new session without typing a new save name
    • Fixed radiation/damage indicator being blocked by compass icons
    • Fixed items added to favorites in the AWESOME Shop being displayed twice when searching for them while having the favorites tab selected
    • Fixed Truck Station UI requiring multiple presses of E or ESC to be closed after selecting Load or Unload
    • Fixed issue where the Equipment HUD Slot for Consumables wouldn’t update properly on Client


    WORLD

    • Many fixes to foliage placement
    • Many fixes to foliage and world collision
    • Fixed an issue where it could rain without rain clouds or effects


    BALANCING

    • Increased Quartz Crystal stack size to 200 (from 100)
    • Increased Black Powder stack size to 200 (from 100)
    • Removed Compacted Coal and basic Turbo Fuel recipes from the Hard Drive Options
    • Reduced player health regen rate in the 30% to 100% range from 0.25 to 0.1 recovery per second, effectively increasing health regen duration until full from ~5 minutes to ~12 minutes


    DEDICATED SERVER

    • Fixed crash reporter not working on Windows


    LOCALISATION

    • Updated all languages with the latest translations
    • Updated language completion rates
    • Updated community translators in the credits

    Flashback - Free GOG Game


    This giveaway is for GOG, its a platform for distributing games, similar to steam and others

    - Go to the giveaway page
    - Login or make an account if you do not have one
    - Go to the GOG Homepage
    - https://www.gog.com/
    - Scroll a bit down until you see the banner for the game Flashback
    - Its and above "Highest discount ever"
    - Wait for the button to appear on the right
    - Click on the "Yes, and claim the game" button
    - That's it

    Store Page[http://www.gog.com]
    Free to claim for less than 48 hours

    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Patch 0.209.9

    20. Juni 2022 - 20:05



    Dedicated-server world loading fix.

    This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)

    Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.

    Shit happens :( sorry

    Patch 0.209.8

    20. Juni 2022 - 14:34



    This patch features a couple of new things, but most importantly it fixes some issues regarding Steam Cloud saves. You as a player should not need to do anything, and the saves should be moved automatically. However, for this patch we do advise people to make backups of your saves, just in case.

    The bug with Steam Cloud saves would cause players to lose progress if they were playing on multiple accounts on the same PC. To solve this, we have done some changes to how the game saves:

    From now on cloud saves are saved under the Steam userdata folder. Local save files for dedicated servers and multi account machines will be stored in a new “_local” folder next to the old save file location, and the old save file location will still be there but nothing new will be saved there. You will be able to see which characters and worlds are located on the Cloud and which ones are locally stored or not yet moved out of the old folders. When starting a local save with Cloud saves enabled in Steam, the file will be moved to the Steam Cloud and a local backup will be kept. Dedicated servers will still only use the local folder though, as this can be started outside of your steam login.

    If you have any issues or questions regarding this change, please see our FAQ on the topic, and don't hesitate to contact us on Discord.

    Since it’s almost Midsummer, we’ve also added some festive new content for you!


    Patch Notes
    New Content:
    * Maypole now enabled in the building menu
    * Flower crowns!
    * New banner colours (Orange, white, yellow and purple)

    Fixes & Improvements:
    * Unity updated to version 2020.3.33 (should reduce crashes!)
    * Tamed animals now follow the player into Haldor’s forcefield
    * Tweaks to Yagluth’s hair so it no longer flies around in the air
    * Console command exclusivefullscreen is now toggleable
    * Mods can now set an isModded flag to let players and our support know the game is modded
    * Inventory keyboard UI hint fixed
    * Console server command 'recall’ added (teleports other players to your position)

    Steam Cloud:
    * Cloud save files will now be stored in Steam/[YourIDNumber]/892970 instead of AppData
    * Local files will now be stored in “worlds_local” and “characters_local” under AppData and no longer be synced to cloud to avoid sync conflicts and dataloss when using multiple accounts on the same machine, and when using dedicated servers.
    * Files still in the old file structure will be moved to the Steam Cloud or new local folder when used and a backup will be kept
    * Worlds’ save files can now be renamed and will load correctly
    * Large worlds (300mb or bigger) should now sync correctly
    * Maximum Cloud storage for Valheim has increased greatly, thanks Valve!

    Heute hat Blade Geburtstag !

    GsUN.png


    Unbesiegbar bist Du nicht, liebenswert, das ist die Pflicht.

    Doch heute sei mal ganz Du selbst, ohne dass Du vom Hocker fällst.

    Das Real life holt Dich heute ein, denn das muss zu Deinem Geburtstag schon sein.


    Wir wünschen dir herzlichen Glückwunsch, viel Glück und Gesundheit zum Geburtstag!

    Bei Dir ist noch lange nicht Game Over! :D

    BEAUTIFUL DESOLATION - Free GOG Game


    This giveaway is for GOG, its a platform for distributing games, similar to steam and others

    - Go to the giveaway page
    - Login or make an account if you do not have one
    - Go to the GOG Homepage
    - https://www.gog.com/
    - Scroll a bit down until you see the banner for the game BEAUTIFUL DESOLATION
    - Its under the "Flash deals" and above "Featured deals"
    - Wait for the button to appear on the right
    - Click on the "Yes, and claim the game" button
    - That's it

    Store Page[http://www.gog.com]
    Free to claim for less than 48 hours

    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Update 6 Fixes v0.6.0.3

    16. Juni 2022 - 19:01



    Hi Pioneers!

    Hello again everyone, here’s a freshly baked patch with some more bug and crash fixes and general improvements.

    There’s still some more stuff we’re working on fixing, but if something is super annoying or if we’re forgetting something, let us know over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

    See you all again soon, Hope you all have a nice weekend <3

    BUG FIXES

    • Potential fix to a crash related to creature actions
    • Fixed a crash related to trying to unstuck a creature
    • Fixed empty player crates lingering in the world and creating other issues when interacting with them


    UI

    • Equipment HUD is now correctly updated for Clients
    • Weapon crosshairs are now correctly updated for Clients


    QOL

    • Adjusted the Foliage pickup speed when holding E to be faster


    BALANCING

    • Recalculated AWESOME Sink point values and made the new parts sinkable
    • Fixed Hatcher Protein recipe so that it correctly requires Hatcher Remains

    Supraland - Free Epic Games Game


    Visit the store page and add the games to your account:

    Supraland - Epic Games[store.epicgames.com] 

    The games are free to keep until June 23 2022 - 15:00 UTC.

    Next week's freebie:
    A Game Of Thrones: The Board Game Digital Edition
    Car Mechanic Simulator 2018

    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames

    Update 6 Fixes v0.6.0.2

    15. Juni 2022 - 23:00



    Hi Pioneers!

    Hello again everybody, we saw a bunch of other annoying bugs so we decided to drop some quick fixes for you all!

    There are a few more known bugs that we’re working on but in the meantime, feel free to report any annoying stuff for us to fix over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

    See you all again soon, hopefully this patch makes things better <3

    BUG FIXES

    • Fixed two crashes related to Creature actions
    • Fixed flushing a pipe segment flushing the entire network instead
    • Fixed Mk.2 Pipes not having an indicator
    • Fixed production VFX not being properly started for the Nuclear Generator
    • Potentially fixed a crash for the Nuclear Generator particle effects
    • Fixed Spore Flowers not being destructible
    • Fixed interacting with a Player Crate locking player input
    • Fixed Player Crates not disappearing after being emptied


    CREATURES

    • Hatcher should now show their status properly for Clients
    • Fixed Hatcher not disappearing and respawning near bases
    • Hatchers should now not respawn if the Player is closer than 20 meters to them
    • Hatcher loot is now dropped on the floor instead of on top of the Hatcher


    WORLD

    • Fixed some Bauxite nodes that were missing
    • Fixed a Uranium node that was missing


    UI

    • Map Objects are no longer clickable when placing Markers/Stamps, this now means you can place Markers/Stamps on top of other Map Objects (Such as the player, vehicles, other Markers/Stamps, etc.)
    • Fixed an issue where the Map Coordinates and placing Stamps/Markers wasn’t working properly when using UI scaling
    • Fixed truck station inventories not being visible
    • Fixed Pipe flow rate not being properly displayed
    • Fixed Resources not being shown to clients when opening the Map or Radar Tower
    • Fixed the highlighted map markers not being shown on the compass
    • Fixed Markers and Stamps not being highlighted on the compass


    DEDICATED SERVER

    • Dedicated server should not crash anymore when it fails to bind to a port
    • Fixed a crash that may happen if the server settings file is corrupted. In this case, the server will use default settings instead

    Update 6 Hotfixes v0.6.0.1

    14. Juni 2022 - 20:17



    Update 6 is out already and so we have some hotfixes for some of the most annoying crashes we saw :)

    We’re leaving the office for the day so if we missed something let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll check all your posts with our morning coffee tomorrow.

    See you all next time <3

    BUG FIXES

    • Fixed a crash when Client would place a second Truck Station
    • Potential fix when returning to the main menu when having built Drones
    • Fixed a crash related to creatures freezing up
    • Fixed a crash when damaging a player inside a vehicle with explosive damage
    • Fixed an issue with the Flying Baby Crabs not properly saving
    • Fixed the Truck Stations UI not showing up properly for Clients
    • Fixed a debug icon showing up on the Truck Station inventory when accessed for a second time by Client

    Update 6 is now out on Experimental!

    14. Juni 2022 - 17:01



    Hi Pioneers!Update 6 has arrived on Experimental. I’d like to preface this event with the fact that some of the new content released isn’t as far along in development as our previous Update releases, so consider this our most experimental Experimental yet! Nonetheless, we think you can have fun with everything here already and we need more of you playing with the incoming changes to help us see how far along they are and inform further development. As always, you can leave your feedback and any issues you encounter on our Questions Site: https://questions.satisfactorygame.com/

    Overall, this Experimental period is going to be a little different. We will be pushing updates to finalise content that is released, and we might add some additional content along the line that did not make the initial release. With that in mind we are planning to have a longer Experimental period than usual, so don’t expect Update 6 to hit Early Access before the end of summer.

    With that said, what is the content that is coming now? Update 6 shines with some major world updates, impactful changes to Equipment and the MAM progression, several great quality of life updates on the UI side of all things Satisfactory, a full overhaul of our creature AI system, and some under-the-hood changes of major systems. Let’s break that all down a bit more.

    You might have already heard about this, but for the avoidance of doubt: There are no overclocking changes coming in Update 6. Also, be safe and back up your saves.

    World

    Spire CoastThis is probably the most significant single biome change that we still had in the pipeline, and now it is here: The island paradise that is the Spire Coast. We’re very excited to see what you will build in this area, constricted (and hopefully inspired) by the verticality of the spires. There are still oil nodes in the area, but their locations have changed. Other than that, we haven’t done a gameplay pass on the area yet, so you’ll have to wait for new slugs and creature placements, etc. until a later time.

    We also managed to do a full visual update of the cliff wall separating the Spire Coast from the Dune Desert, so that large empty plateau is finally ready to be built on as well.

    SwampThe Swamp has received a full vegetation and atmosphere overhaul to better represent the icky vision we have for it. A place for daring pioneers to test their mettle in the future. Right now, we are happy with the vibe of the area but it will also receive a gameplay pass in the future to match the mechanics of the exploration experience with the new atmosphere.

    Sky, Atmosphere & WeatherWe haven’t been idle on these high impact world topics either, with a generally improved day and night sky, clouds, and the addition of rainy weather. Hopefully you’ll enjoy the new variety as a myriad of days pass on Massage-2(AB)b.

    The overall changes to our atmosphere system have also been put to use with more specific tweaks of the updated areas mentioned above, as well as some of our starting areas: Dune Desert, Northern Forest and Grass Fields. We’ve adjusted the specific lighting, fog, and feel for all those places.

    Equipment & MAM Progression

    Hand Equipment & AmmunitionThe most obvious content you might have already seen in our videos is the addition of different ammunition types for all the Pioneers ranged weaponry. It’s quite a wide range of new useful and dangerous tools, from utility options like the Pulse Nobelisk to advanced homing ammunition for the rifle. And there is a mini nuke, which honestly is a terrible idea in the best way.

    We’ve also improved the UI feedback for switching through your hand slots, making it easier to identify quickly which gadget or weapon you are switching to, and we finally implement a Holster interaction to put away your current hand equipment.

    MAM ProgressionWe integrated the new ammunition types throughout different research trees in the MAM and did some rebalancing and reshuffling in the process! On revisiting them you’ll find that costs and placement might have changed.

    A major change in terms of general progression is that we’ve moved some of the most popular energy related alternate recipes to standard MAM unlocks. Now you can find both Turbo Fuel and Compacted Coal there, as they are a great addition to the general power progression of the game.

    Multiple Body Equipment SlotsUpdate 6 introduces the ability to equip almost all existing Body Equipment at the same time. Instead of a single slot, we now have a slot each for: Head, body, back, and legs. The main progression for Body Equipment is now that you can combine them as they get unlocked and you’ll only have to switch your back Equipment between the Jetpack, Hoverpack, and Parachute depending on your preference and the situation.

    Creatures

    Mostly visual updatesThe most major change you will be able to find here is that the Crab Hatcher got a completely new look and no longer destroys itself when spawning the Flying Crabs. While we made the Flying Crabs themselves far less annoying to deal with, you will now have to destroy the Hatcher to stop them from coming after you.

    The Spitters also received a visual change, with several awesome distinct variants! There is a total of three that have adapted quite differently to their environments, as well as a minor variant of the new Forest Spitters to better camouflage in the red forests of Massage-2(AB)b. While they all currently share the same behaviour, we have plans to introduce differences in the future.

    AI System OverhaulWe’ve been working on a new AI system that will allow us to introduce more variety to creature behaviour in the future. For this update we tried to largely recreate the feeling of the existing wildlife with some tweaks here and there using this new system. We are not quite there yet with all of them and, this being a full system overhaul, we are aware of some issues and expect to see more as this update goes live. This means that we are planning to still push a few updates to the creatures throughout the experimental period.

    Map and more UI changes

    Map & Radar TowerThe Map feature now no longer unlocks in the MAM, but during Tier 1 instead. On top of that it has received some significant upgrades with Markers that replace the Beacons, Stamps that can be used to highlight points of interest both on the Map and in world, and an updated interaction menu. It now also takes up almost the entire screen to give a better overview.

    Radar Towers are still unlocked in the MAM, but they come with additional functionality. If powered they now immediately reveal a set radius on the map around them, highlight all resource nodes in said radius, and give information on exploration rewards and wildlife that can be found there. All this makes them much more useful than they have been before!

    To-do List updatesThis planning feature has received a major boost. The To-do List can now be accessed from any menu by clicking on the right side of the screen. It also received some visual polish, is height adjustable, and can be customised with written notes, which makes it a much more versatile tool than before. You can take personal notes only visible to yourself, as well as global notes that can be seen and edited by anyone in a multiplayer session. It’s even possible to do some light formatting! We’re very excited to see how you use this to your advantage.

    Codex recipe improvementsThe recipe section of the codex has significantly more information available than before. All recipes can now be expanded to show the per-minute stats of all ingredients and products. You can also simulate overclocking in there now and see how that affects the recipes requirements and output.

    Technical improvements

    Sublevel SavingWe’ve made a change to the save system that you hopefully won’t notice, but that is quite significant on our end. Basically, this allows us to migrate world elements that need to be saved onto streaming tiles, where previously they were always loaded. While this won’t significantly affect load or save times, it paves the way for us to add more interactable/saved game features to the world in the future without performance drawbacks.

    This does mean that saves from Update 6 onwards are in no way backwards compatible, since the old save system is unable to read the new save files.

    Detailed Patch Notes
    EQUIPMENT

    • Added additional equipment slots for the Pioneer: Head, Back, and Legs
    • Added support for several ammunition types per weapon
      • Hold R with the weapon equipped to open the selection wheel
    • New Nobelisks
      • Gas Nobelisk: Releases a cloud of toxic gas that deals damage over time
      • Cluster Nobelisk: Detonates into multiple explosions over a larger area
      • Pulse Nobelisk: Generates a powerful shockwave. Double jump!
      • Nuke Nobelisk: Creates a massive explosion
    • New Rifle Ammunitions
      • Homing Rifle Ammo: Corrects projectile trajectory to hit targets more easily
      • Turbo Rifle Ammo: Shoots a massive amount of bullets at an accelerating pace
    • New Rebars
      • Stun Rebar: Can Stun creatures for a short moment
      • Shatter Rebar: Highly effective at shorter range
      • Explosive Rebar: Yes, even more explosions
    • Added holster functionality for the currently equipped Hand Slot
      • Default keybinding is H
    • Overhauled equipment HUD to fit all those additional equipment
    • Added HUD feedback for scrolling through Hand Slots
    • Equipment tool tips have additional information such as slot type, compatible ammunition, and a damage indicator
    • Consumables now prioritise stacking with Hand Slots when picked up
    • Double clicking equipment in the inventory now equips it to the first empty slot if available and otherwise replaces the currently active equipment
    • Updated all weapon crosshairs
    • Reworked Chainsaw audio
    • Reworked Rifle audio
    • Equipment will now be coloured to the default factory colour selected in the Customiser

    WORLD

    • Spire Coast
      • Full overhaul of landscapes and cliffs
      • Complete foliage overhaul
      • New lighting and fog setup
    • Dune Desert cliff wall and plateau
      • Cleaned up all cliffs on the Spire Coast side
      • Landscape and foliage overhaul on the plateau
    • Swamp
      • Major overhaul of foliage
      • Reworks to lighting and fog
      • Minor landscape changes
      • Added new music
    • Added dynamic clouds and rainy weather
    • Updated night sky visuals
    • Updated lighting and fog in:
      • Northern Forest
      • Dune Desert
      • Grass Fields
    • Tweaked Western Dune Forest ambient sounds

    CREATURES

    • The AI system, navigation, and spawning have been overhauled
      • Creatures now have separate visual and audio perception (and they won’t hear you crouch)
      • Creatures can now panic and run when certain conditions are met
    • New Spitter looks
      • Desert Spitters
      • Aquatic Spitters
      • Green and Red Forest Spitters
    • Crab Hatcher changes
      • Full visual overhaul
      • Now persists and spawns new Baby Crabs until destroyed
      • Baby Crabs have more predictable behaviour
    • Hog changes
      • Both Hogs no longer circle around the player
      • Hogs now have a rear up animation before their standard charge
    • Stinger changes
      • The Stinger leap attack now hits more reliably
      • Small Stinger attacks are much harder to dodge but deal significantly less damage
    • Added unique loot for all aggressive wildlife
    • Added optional HUD indicators for aggressive wildlife (can be turned on in the options menu)

    MAP

    • Increased the Map window size significantly
    • The Map is now unlocked in the Tier 1 – Field Research milestone
    • Added new Marker system
    • Added new Stamp system
      • Stamps can be placed in the world by pressing ALT + RMB
    • Added support for Markers & Stamps to be highlighted in world
    • Added support for viewing, copying, and inputting map coordinates
    • Removed Beacon map functionality
      • Beacons currently disappear when used and are automatically converted to a Map Marker
      • All previously placed Beacons will automatically be converted to Map Markers

    BALANCING

    • Minor changes to the cost of multiple MAM researches
    • Changed all MAM research to complete within 3 seconds
      • This change does not include the Hard Drive scanning timer
    • Most research visibility in the MAM has been expanded, causing research to be visible earlier in the research progression
    • Removed Beacons from Building costs and unlock requirements
      • Beacons are currently still used for the Alternative Uranium Fuel Unit recipe
    • New parts
      • Alien Protein: Produced from the bodies of your enemies
      • Organic Data Capsule: Produced from Alien Protein
      • Smokeless Powder: Produced by combining Black Powder and Heavy Oil Residue
    • The Polyester Fabric alternative recipes is now available in the MAM Mycelia research tree
    • The Compacted Coal and Turbo Fuel alternative recipes are now available in the MAM Sulfur research tree
      • Compacted Coal and Turbo Fuel can still be unlocked in Hard Drives
      • The other alternative Turbo Fuel recipes are still only available in the Hard Drives
    • Moved the Blade Runner research from the Caterium to the Quartz research tree
    • Moved Expanded Pocket Dimension research from the Caterium to the Quartz research tree
    • Added an additional Hand Slot +1 unlock in the Mycelia research tree

    QUALITY OF LIFE

    • Players can now hold E to collect foliage
    • Content, content, content.
    • AWESOME Shop unlocks with unlock prerequisites are now always visible and display their prerequisites
    • Added feedback to MAM research and HUB Milestones that unlock AWESOME Shop unlocks prerequisites
    • MAM research trees now show when they are completed
    • Added sound effect when collecting Power Slugs
    • Markers for inactive Pioneers are now hidden
    • Recipes in the Codex can now be expanded to show the same information that is available in buildings
    • Tobias attempted improving the accuracy of building guidelines

    UI

    • Sign settings now have a revert button instead of a save button, and save automatically on closing the settings
    • Added a welcome animation for the Awesome Shop when opened for the first time in a play session
    • Optimised the Save and Load UI
    • Polished Awesome Shop visuals and feedback
    • Updated the Lock icon in the Milestone Menu
    • Added a new icon used in character related unlocks such as additional Hand/Equipment Slots
    • Resource node icons on the compass now distinguish between occupied and unoccupied nodes
    • Updated the Health Bar visuals
    • Reorganised Workshop recipe order and categories

    FACTORY

    • Changed Radar Tower functionality
      • Shows resource node locations in radius on the map and if they are in use or not
      • Indicated which exploration rewards and wildlife can be found in the radius of the tower
      • Reveals the area in its radius immediately now
      • Radius has been decreased
    • Added new Pipe buildables without Fluid Indicators
    • Updated Conveyor Multi Pole visuals
    • Updated Portable Miner visuals

    OPTIMISATION

    • Added scalability settings in the options menu
    • Overhauled the Foliage System
    • Implemented Sublevel Saving
    • Optimised Splitter & Merger visuals
    • Optimised Conveyor rendering
    • Optimised Signs rendering
    • Optimised Freight Station loading
    • Parallelized fluid system

    PLAYER

    • Pioneer health now regenerates to full over time

    BUG FIXES

    • Stingers can no longer get stuck on the Pioneers head
    • Golf Cart and Portable Miner now show when there is no room in the inventory to pick them up

    KNOWN ISSUES

    • The client building two truck stations will crash the game for said client and the session needs to be restarted before they can join again
    • The game will sometimes crash because of surrounding creatures
    • Creatures sometimes freeze and get stuck
    • SSR scalability doesn’t fully work
    • Auto detect graphic setting response settings aren’t tweaked yet
    • Clients don’t see revealed resource nodes on existing Radar Towers
    • Creatures in caves have mysteriously disappeared
    • Spore Flowers can’t be destroyed by explosives
    • There is a visual issue during the Rifle reload animation

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    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
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    We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

    🌎GrabFreeGames.com 💙Twitter 💚Steam Curator 👍Facebook[fb.me]💜Discord[discord.gg]
    ❤️Support us: ✔️HumbleBundle Partner[http://www.humblebundle.com] Epic Tag: GrabFreeGames